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Publishing postulations from previous weeks:

Ask a Publisher or Publishee
The Question: "I'm thinking of starting a (ahem) 'home software company'. Should I look for a distributor to carry my games through shareware stores or compilation CDs, or just self-publish on the Web?"
Submitted by: Cheerio
Answered by: Jeff Vogel (founder/designer, Spiderweb Software)
Read the answer!

The Question: "My question is basically what if I have ideas now for games that would be instant hits. Is there any way to submit my ideas or concepts without being either ripped off or thought of as a loony?"
Submitted by: Michael Netting
Answered by: Scott Lynch
Read the answer!

The Question: "I'm a Lead Designer and Programmer at a start up game development company in eastern Canada. Start up is always a little freaky and scary, to say the least. One of the things we're focusing on right now is the "Getting a publisher" phase, and that sure isn't an easy task. Any ideas/suggestions there would always be appreciated."
Submitted by: Ashley Matheson
Answered by: Gabe Newell
Read the answer!

The Question: "What are some things that a start-up game company should be aware of that would have been really useful to know when you started? Any words of wisdom picked up along the way?"
Submitted by: Peter Vale
Answered by: Gabe Newell
Read the answer!

Want to See More Answers?
Just head back to the Answer Archive, or send in some questions of your own! spacer

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