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Employment edification from previous weeks:

Ask About Entering the Industry
The Question: "At what age do you accept programming interns, and what sort of skills or school experience do you look for when choosing them?"
Submitted by: several folks, including Breen Wilton
Answered by: Lisa Varner
Read the answer!

The Question: "I've got friends who have graduated and gone on to work for large companies and are wasting their time either doing web pages or database work. Of course, they tend to not mind the work since they're payed very well, at least by my standards. I've been an avid gamer for years now, and would love to make that my profession, but am concerned that I might not make an acceptable living doing so. I hear a lot of jokes about how pooly paid programmers and designers are in the gaming industry, but I wonder what the truth of it is."
Submitted by: Ray Black
Similar questions submitted by: Anthony C. and others
Answered by: Lisa Varner
Read the answer!

The Question: "I want to be an game artist (ie. modeling, animation, texture mapping) but I am concerned about the annual income. I have no idea, earthly-or-otherwise, of what price artists fetch. I love art. I adore gaming. Could you please give me an estimated income range? I don't mind starving for my art, but I'm really hoping that it won't be neccessary."
Submitted by: David Johnson
Answered by: Jimmy Kowalski and Lisa Varner
Read the answer!

The Question: "Is game testing the first step in the gaming business? If so, is that where you get your experience?"
Submitted by: Andy Claremont
Answered by: Gary Brown
Read the answer!

The Question: "Looking forward, when I predictably get fed up of a 'sane' job, how the heck do I break into the games industry as a UK citizen (offhand, I can think of roughly one company in the UK developing games)"
Submitted by: Paul McIntyre
Answered by: Me
Read the answer!

The Question: "Ever since Ultima II, my dream was to be a game programmer. Now, at age 25, I'm a programmer and I can see my dream coming into focus.  I program all day long (and love it) and come home and play computer games all night long (and love that more).  I live for the two, but the programming I do at work isn't the kind of programming I want to be doing at work.  I'm about ready to start sending my resume out to all the major game companies. What types of skills do entry level positions require?"
Submitted by: B.M.
Answered by: Bryan Dudash
Read the answer!

The Question: "I'm a college freshman who aspires to one day be a game programmer. Every company I've looked at requires previous experience in game programming. So where do you get the experience? I've studied Pascal and C++ for over three years and feel very competent in my ability with these languages, but I dont know one darn thing about game programming! Are there special schools you can apply to, or do game companies offer internships?"
Submitted by: Andy Claremont
Answered by: Joe Mobley
Read the answer!

The Question: "How can I start working for Sierra as a writer/designer? Who do I need to speak to about this?"
Submitted by: J.H.
Answered by: The Talemonger
Read the answer!

The Question: "What does it take to get to 'Producer' status? Does it take a long list of accomplishments to get that title? Can an 'artist/game addict' get such a position?"
Submitted by: Carlos Granito
Answered by: Rod Fung
Read the answer!

The Question: "I am currently a corporate developer with some years experience in C++. I have wanted to build games since my zx81. What is the best path to get to becomming a game programmer from a more traditional programming job (MFC/ATL and such)?"
Submitted by: "dances-with-code"
Answered by: Michael Stahl
Read the answer!

The Question: "Do you think there would ever be a possibility of obtaining a job on artistic skill alone?  Is there even a section for people like me who only design charactors and plot lines etc, but don't want to go to school forever just so they will even LOOK at my work.  Also, do you know of any companies now that aren't so degree-biased?"
Submitted by: Andy Bliss
Answered by: Don Hazeltine
Read the answer!

The Question: "If someone just graduated from college and applied to be a game programmer/designer, what would you look for before hiring the person? Their GPA? What school they went to? How much computer/gaming knowledge they have?"
Submitted by: "Mongoose" Garrett
Answered by: Willie Eide
Read the answer!

The Question: "I'm a 3D animator graduated from Vancouver's Digipen school. Right now I'm working as a webmaster but I would really like to be a 3D artist in the game industry. What do you guys look for in a demo reel?"
Submitted by: Gian Delacruz
Answered by: Jason Piel
Read the answer!

The Question: "I'm changing careers. What you (game developers, artists, etc.) do interests me because I hope to develop art and computer skills in order to be a part of such teams. What do I do first? I do not know exactly what to ask, or what training I will need. What I would like to do is design web pages as special as these pages are, and be involved in game graphics, with a goal of doing other program graphics in the future. How do I go about learning what I need to learn?"
Submitted by: Linda Dreier
Answered by: Bob Munsil
Read the answer!

The Question: "I'm about to enter my freshman year of college. If my ultimate career goal is to become a game designer, what should my major be now? Computer studies? English/Lit? Our E/L department has a self-directed major in screenwriting, would that be of any use? What exactly are the qualifications for game design?"
Submitted by: Allen Delany, class of 2001
Similar questions submitted by: Michele McFadden, Chaosanwaerter
Answered by: Nine designers, one manager, Human Resources, and Ken Williams
Read the answer!

The Question: "Does the producer choose who to be on a development team? And does the game designer choose who to be the producer?"
Submitted by: Alan
Answered by: Gary Brown
Read the answer!

Want to See More Answers?
Just head back to the Answer Archive, or send in some questions of your own! spacer

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