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And the Question is...
"How would you break into game design as a
profession if your strengths are writing (I have been
published, don't worry) and creative design?"
Submitted by: Benjamin K. Graham
Answered by: Susan Frischer (writer/designer,
Sierra
On-Line)
"Hi, Benjamin. I don’t know if I’m a good one to ask or not,
since I came to computer gaming by a long and tortuous route
(beginning with a degree in geology!). Writing is still a
skill that is not terribly appreciated in this industry,
especially now that the adventure game has fallen out of
favor. However, I don’t want to discourage you. For whatever
they’re worth, here are my words of advice.
- Be an enthusiastic gamer. This is a tough industry and
you have to absolutely love what you’re doing to make the
stress and long hours worth it. Play a lot of different
kinds of games so you can talk the talk and know what’s
hot.
- Study interface design and interactive scripting if you
can. Writing for games is very different than scripting a
movie or writing a novel.
- Network. Join the Computer Game Developers Association
and attend the annual conference. Bring a resume and
writing samples to the job fair there. Talk to lots of
people!
- Be willing to start low and work your way up. With some
interactive design work already under my belt, I began at
Sierra making slides for sales shows, writing for the
in-house magazine, and proofreading game dialogue. Then I
wrote technical documentation for six months before I got a
chance to actually work on a game. Hang in there, keep the
quality of your work high, and hopefully you’ll get your
chance too.
"Best of luck to you."
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